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KoW Vanguard

Ultimo Aggiornamento: 12/02/2018 20:06
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18/10/2017 19:12

Ogni giorno qualche news!
Un piccolo chiarimento su cosa siano i dadi comando (che piacciono tanto in Deadzone 2.0, si ricorda che per tutto il resto si usano dadi 8!):

Just in case you’ve never played Deadzone before, Command Dice are six-sided dice you roll before each round. Each face has a symbol on, which represents a special move you can pull off during the game, e.g. moving an extra character, adding an extra dice to combat rolls, etc. The reason we like the Command Dice is that they represent the chaos of battle. Sometimes orders simply don’t get through properly so no one is clear what they should be doing but then the next minute your commander can be rallying the troops with their inspirational leadership.






During one of our playtest sessions we started to use the Walking Dead dice and they were much better than the original Deadzone dice. But why?

Leaders/support characters actually generate the power dice during the course of the game, so having three different colours gives us more options for having powerful characters that generate one blue dice, compared to weaker characters that only generate one red dice, for example
Different abilities can now cost more than one power to use, as you’ll potentially be rolling a lot more successes
During a campaign characters can level up their dice from red to white and then blue or gain more dice to roll
You’ll always be able to use your power and should never have a ‘wasted’ result that you can’t spend during your turn

So, now that you understand how we came up with the concept of Power Dice, how will you spend them during the game?

Extra model activation – Vanguard has alternating activations but you can spend power to activate an extra model
Extra dice – you can add an extra dice to Shoot, Cast, Armour Save or Melee rolls
Forcing/clearing Fatigue – this is something we’ll be covering in the blog tomorrow…
Group actions – oooh, another tease for a mechanic that we’ll be covering in a future blog
Use special abilities – power is required to use a model’s special ability or the wider Warband special ability. The amount of power required is shown in brackets after the ability, e.g. Cackle! (1)

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