Pantherturm

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(custode)
00venerdì 25 marzo 2016 18:15
La Warlord ha pubblicato le regole per giocare le torrette dei carri tedeschi messe a terra come ultima difesa, ovvero queste:





Our new Pantherturm perfectly represents the development of the quickly manufactured defences, and the adaptation of materials used by the German forces during the later half of WWII. Well placed, this piece of equipment could severely restrict your opponent’s movements and afford you more control over where you want the action to take place!
Cost: 282pts (inexperienced)
Weapons: 1 turret-mounted super-heavy anti tank gun with co-axial MMG
Damage value: 10+ (heavy tank)
Special Rules:
The Pantherturm counts as​ a vehicle​. It is always counted as in Hard Cover to attackers and counts immobilised damage results as crew stunned instead. ​It cannot move for the entire game and is therefore always set-up onto the table (up to 12” from the player’s table edge) even in scenarios that do not allow initial set-up of units. Check out page 103 of Ostfront – Barbarossa to Berlin for more special scenario dug in rules.

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